Death Valley - Locations

 

During your time in Death Valley there are few key places you may want to get acquainted with before you go and get yourself killed again.  For the majority of your stay you can expect to reside in Bardo’s Bluff. The place where all the cold bloods live.

Bardo’s Bluff is nothing short of a little bit of everywhere. This town is made up of immigrants, refugees, and also colonisers and outlaws. The Black Veil church towers over the rest of the homes, businesses and towns, keeping a watchful oppressive eye over the residents.

On the other end of the spectrum is Iron Ridge a haven for the warm bloods. Living humans have mining operations all over Death Valley and Iron Ridge was built to house miners and their families. Due to it been so close to the undead it was natural that this town became the Head Quarters for The Thanatos Guild and that Guild stands as the judge, jury and executioner for any undead that try to step foot in the town.

Each of these towns lie within what is known as Scorpions Gulch - The Gulch provides and taketh away. Venom river through the middle giving substances to the living. The Petrified Grove is a hidden wealth of corrupted energy and everything in the Gulch is isolated from the country by large out croppings of ancient stone.

There’s more to the valley than what is written on your map.

Folks talk about ghost towns like Shady Rock, ruins in the south and other oddities buried in the desert sand. Maybe you and your crew discover out there or many you’ll become part of the scenery.